20 reasons to create with Unity 2020 LTS Learn more

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Top picks this week

Prefab optimizations in Unity 2020 LTS

Learn about the several optimizations we've made to speed up workflows specifically for the designers out there.

New guide for advanced lighting

Our all-new expert guide for the High Definition Render Pipeline will help you tap the power of high-end PC or console hardware to reach new levels of graphical realism.

Say hello to Unity Gaming Services

We’re excited to announce the launch of Unity Gaming Services, our end-to-end platform with everything you need to build, manage and grow your game.

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Get the overview of the latest releases, tips on setting up your project and code editor, scripting tips, optimization best practices, artist workflows and more. These resources are aimed mainly at developers and creators who have prior experience with Unity, programming, and 3D/2D art and animation.

Set up your projects

Set up a smart game development pipeline

Follow these tips to set up a smart development pipeline and ultimately ship better and more performant content.

Architect code as your project scales

As your project grows, you will have to modify and clean up its design repeatedly.

Using the Package Manager

Find your way around the Package Manager.

Scripting and code

Scripting optimization best practices

Scripting performance and optimization tips that reflect the evolution of Unity’s architecture.

Architect game code with ScriptableObjects

Tips for how to keep your game code easy to change and debug by architecting it with Scriptable Objects.

Speed up your programming workflows

10 tips for setting up your code environment and working efficiently with Visual Studio.

Art & Assets

Tech Artists: key toolsets and workflows

Toolsets and systems that Technical Artists can use to help their teams meet the visual requirements of their games.

How the Asset Database v2 works

Fast platform switching, scalable asset imports, robust dependency tracking & more.

Getting started with Addressables

Learn how to set up and begin working with Addressables in your own project.

For mobile development

Optimize your mobile game performance

75+ tips on how to optimize your mobile game with profiling, memory management, and code architecture.

Speed up workflows for mobile apps

Dramatically reduce iteration time and boost productivity for your mobile projects.

Operate your game

Monetization and game design

Easy steps you can follow in order to succeed in the monetization game.

Improve your core game loop to drive retention

Techniques to boost the player experience and user acquisition.

Simplify error reporting with Backtrace

Learn about how Backtrace helps teams find, analyze, and solve crashes and errors.

For console, PC, AR and VR

Tips for developing console games

Set up your development environment to make games for PlayStation, Microsoft Xbox One, and Nintendo Switch.

10 tips for optimizing console graphics

Graphics optimization tips to help your console games run fast.

Optimize VR and mobile AR graphics

Best practices on how to craft performant graphics for high-end VR and mobile AR.

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The best know-how to help you create faster & ship on time

Twice a month we select the news, latest tips, and best practices to help developers and creators have a happier, more productive experience with Unity.

Development

Physics, UI & audio optimization tips

More great, time-saving tips taken from our recently released ebook, Optimize Your Mobile Game Performance.

Enhanced mobile performance tips

Learn more about the new Mobile Studio plug-in for Unity from Arm that makes it easier to perform mobile optimizations on your mobile game.

Updated best practices for Addressables

Latest tips on how to leverage the Unity Addressable Asset System to enhance your content loading strategy.

Boss Room: the new Multiplayer sample project

Explore the experimental netcode library and underlying patterns of a multiplayer game in our small scale cooperative RPG, Boss Room.

Managing persistent data

Saving data is critical for any game. Whether you need to save high scores, preferences, or a game state, Unity offers a variety of methods.

Collected resources for HDRP

Create jaw dropping graphics with these HDRP tutorials and sessions.

Art & Design

What’s new in UI Toolkit

Inspired by web technologies, UI Toolkit mirrors a familiar and intuitive authoring experience to help artists and designers get started faster with dedicated authoring tools like the UI Builder and UI Debugger.

Unity AR at WWDC

At WWDC, Apple announced new technology for capturing real-world objects. Unity has been working closely with Apple to bring Object Capture into our Companion-to-Editor workflows.

Dragon Crashers: the latest sample 2D project

Discover how our 2D team took an idle RPG game to the next level with Unity’s native 2D tools.

Launch & Operate

Solutions to keep players coming back

Drive up player retention and engagement with a mix of solutions from our Verified Solutions Partners program and the rest of the Unity ecosystem.

State of the Unity Distribution Portal

Unity Distribution Portal (UDP) is growing and becoming more personalized. Learn about updates, including new ways for assisting developers in mobile game store registrations and submission.

Build vs Buy: Cloud Content Delivery

This guide compares the costs and benefits of building a hybrid cloud content delivery solution in-house to those of adopting an all-in-one solution.

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