Sign up for the Unity Technical Preview of the C# Job System

Be among the first to get your hands on the Technical Preview of the C# Job System and experiment on your own projects.

Unity has been working on a new high-performance, multithreaded system that will make it possible for your game to fully utilize today’s multicore processors without heavy programming overhead. This is possible thanks to our new C# Job System, which provides Unity programmers a safe and easy sandbox to write parallel code.

An early look at the technology was presented at Unite Austin keynote by Unity's CTO Joachim Ante. Watch it here.

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