Get the real story on real-time: Three animation studios share their learnings

Uncover how these broadcast animation studios are using Unity to evolve their pipelines from traditional waterfall workflows to real-time. Go behind the scenes to learn from the creators behind Dead Pixels, Treasure Trekkers, and Hero Dad to learn how:

  • One studio saved 30-40% compared to the cost of a regular pipeline
  • They benefit from Unity’s Cinemachine, Timeline, and High Definition Render Pipeline (HDRP) when developing episodic animations
  • Unity’s real-time tools enhance creativity and multi-team collaboration
  • 3D assets produced in Unity can be easily repurposed for other projects
  • Unity opens up endless possibilities for transmedia storytelling and sales collateral for franchises

Join the ranks of studios that are punching above their weight with Unity’s real-time content-creation tools.