An introduction to Unity


Learn how to navigate the Unity Editor, maneuver in a 3D space, and interact with GameObjects – the basic building blocks of any Unity project. This course will also show you the basics of object manipulation and camera controls in 3D space.

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Your first steps into XR


DSit in with members of the Unity Education team as they walk you through the wide-ranging capabilities of the new XR Interactive Toolkit and the new VR Creator Kit.

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Project - VR Basics


Learn the basics of setting up a VR project and implementing simple interactive elements. Set up a VR-ready project with the room of your choice, implement locomotion, add grabbable objects, and set up sockets to manipulate in real-time.

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VR Applications Development Course

Follow up by focusing on learning how to design and develop VR applications with this step-by-step guide for creating VR industrial projects. Learn to develop prototypes, attempt challenges, and complete quizzes to build and solidify your skillset.


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Introduction to XR: VR, AR, and MR Foundations


This course focuses on helping you understand the underlying technologies which came together at critical moments in the history of XR. Plus, learn how to design and develop your own XR applications with the power of Unity.

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Hand-tracking in XR for Industrial Applications


With extended reality (XR) already transforming the industry in domains such as training, immersive and collaborative review, prototyping, and design, it’s time to alleviate controller limitations. Check out this talk, explore the many benefits of hand-tracking, and learn to create your own XR applications.

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