Unity for Games

How Unity helped Mimimi’s Desperados III rival mega-studio releases

Mimimi Games has chosen Unity as their core development platform for over 10 years, and they most recently relied on Unity’s flexibility and extensibility to create Desperados III. And with 96% positive Steam reviews, a Metacritic score of 86 (PC), and impressive award nominations, Desperados III provides a convincing argument that Unity is truly helping to democratize game development.

“We started as six people, we’ve devoted years to this project, and with Unity as our core platform, we’ve created what many are calling a AA-class title,” says studio founder Dominik Abé.

Download this case study to learn how Mimimi Games:

  • Used Unity productivity tools like the Addressable Asset System and performance tools like the Profiler to ensure their game runs optimally on all target platforms
  • Empowered the studio’s artists to be creative and iterate fast with features such as Timeline and the UI Toolkit
  • Saved time by enabling fast prototyping, quick iterations and easy multiplatform outputs

Game on!

 
 
 
 
 
 

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